TLDR: ManiAgent is a novel agentic framework for robotic manipulation that uses multiple specialized AI agents for perception, reasoning, and control. It achieves high success rates in complex tasks without extensive training data, outperforming existing Vision-Language-Action (VLA) models in both simulation (86.8%) and real-world scenarios (95.8%). ManiAgent can also automate the collection of high-quality training data for other learning-based robotic systems.
The field of robotic manipulation has seen significant advancements with Vision-Language-Action (VLA) models, which allow robots to perform tasks based on natural language instructions and visual observations. However, these models often struggle with complex reasoning, long-horizon task planning, and rely heavily on vast amounts of high-quality training data, which is expensive and time-consuming to collect.
Introducing ManiAgent: An Agentic Approach
To overcome these limitations, researchers have introduced ManiAgent, an innovative agentic framework designed for general robotic manipulation tasks. ManiAgent provides an end-to-end solution, taking task descriptions and environmental inputs to generate precise robotic actions. Its core strength lies in its architecture, where multiple specialized agents communicate and collaborate to handle environmental perception, break down complex tasks into smaller sub-tasks, and generate the necessary actions.
This framework has demonstrated impressive capabilities, achieving an 86.8% success rate on the SimplerEnv benchmark and a 95.8% success rate on real-world pick-and-place tasks. A significant benefit of ManiAgent is its ability to efficiently collect data, which can then be used to train VLA models to a performance level comparable to those trained on human-annotated datasets, drastically reducing labor costs.
How ManiAgent Works: The Specialized Agents
ManiAgent operates through a seamless collaboration of four key agents, forming a complete perception-reasoning-control pipeline:
Scene Perception Agent
This agent uses a Vision-Language Model (VLM) to process images of the scene and user instructions, generating detailed textual descriptions of the environment. If the initial description isn’t sufficient for planning, it can invoke object detection methods to extract precise 3D spatial coordinates of objects, enhancing the reasoning agent’s context.
Reasoning and Planning Agent
Considered the backbone of the framework, this agent receives scene descriptions and combines them with the inherent knowledge of a Large Language Model (LLM). It evaluates the current state and incrementally decomposes the overall task into smaller, executable sub-tasks. This adaptive planning ensures that generated sub-tasks are feasible within the current environment and prevents repetitive actions by storing historical sub-tasks as memory.
Object Perception Agent
Working closely with the reasoning agent, this module identifies target objects from the scene image and depth maps, calculating their 3D coordinates and generating appropriate grasping poses. For situations with multiple identical objects, a VLM is used for further screening to accurately identify the intended object based on specific descriptions (e.g., “the middle pepper”).
Controller Agent
The final stage, the controller agent, translates the sub-tasks and object details into executable actions for the robotic arm. It generates precise action sequences, often leveraging a caching mechanism for previously executed sub-tasks to reduce latency. This agent focuses on a few basic skills like pick-and-place, dragging, and rotating objects, maximizing the LLM’s generalization performance.
Impressive Performance in Simulation and Real-World
ManiAgent’s effectiveness has been rigorously tested in both simulated and real-world environments. In simulations using SimplerEnv, ManiAgent significantly outperformed existing VLA models like CogACT and Pi-0, achieving an average success rate of 86.8% with GPT-5. The framework demonstrated that its performance scales directly with the capabilities of the underlying Vision-Language Model.
In physical experiments with a WidowX-250s robotic arm, ManiAgent achieved an average success rate of 95.8% when paired with high-capability commercial VLMs like Claude-4-sonnet and Grok-4. These real-world tasks assessed various capabilities, including handling non-pick-and-place operations, demonstrating high generalization, perceiving relative positions, performing intention reasoning, utilizing common-sense knowledge, and executing multi-step task planning. The framework also showed superior performance compared to other methods like ReKep, especially in complex tasks requiring accurate pose estimation and long-horizon planning.
Automating Data Collection for Future Robotics
One of ManiAgent’s most impactful contributions is its ability to serve as an automated data collection tool. Given its high reliability in general manipulation, it can generate large-scale, high-quality training data with minimal human intervention. For instance, in a task to “Place the carrot on the plate,” ManiAgent successfully collected 450 valid trajectories out of 551 attempts, achieving an 81.51% success rate over 19.5 hours, with very few manual interventions. This collected data was then used to train a VLA model, demonstrating that ManiAgent can effectively support other learning-based robotic manipulation methods by providing essential training data at reduced costs.
Also Read:
- Enhancing Robot Dexterity: How Phys2Real Combines Visual Intelligence and Interactive Learning for Real-World Tasks
- Dyna-Mind: Teaching AI Agents to Think Ahead Through Experience and Simulation
Looking Ahead
ManiAgent represents a significant step forward in robotic manipulation, offering a training-free, end-to-end framework that leverages the power of LLMs in an agentic manner. Future work aims to enhance real-time feedback, extend its applications to various robotic platforms beyond arms, and explore more sophisticated human-robot interaction. For more details, you can refer to the full research paper here.


